when i go towards you it is with my whole life.
![]() | You came to the side of the bed and sat staring at me. Then you kissed me—I felt hot wax on my forehead. I wanted it to leave a mark: that’s how I knew I loved you. Because I wanted to be burned, stamped, to have something in the end— I drew the gown over my head; a red flush covered my face and shoulders. It will run its course, the course of fire, setting a cold coin on the forehead, between the eyes. You lay beside me; your hand moved over my face as though you had felt it also- you must have known, then, how I wanted you. We will always know that, you and I. The proof will be my body. — louise glück |


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It is equally mild, hardly a point of contention at all. It's true that Isaac might prefer to see the pieces for himself.
Still.
"I don't know that I've ever seen pieces connected in this way. I've read about it certainly—sympathetic rings and our crystals and books are in fact fashioned with a similar principle—, but this is...different." What was that about wisdom? "What makes the enchantment on them functional is the whole. You cannot unmoor one of our crystals from its companions and have it still be functional. But I can see right here where these could be separated from one another."
It is part talking to herself, part thinking aloud, and part persuasive argument for his benefit.
"And besides, we don't know that taking they are the definitive source of the disturbance. So it seems prudent to do a little testing in the field, yes? I can disconnect one of the rings and then we will still have the other and the amulet to fetch back undisturbed."
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Still, Ellis gets to his feet before answering her, so he can follow through on the impulse to take her free hand in his own.
"Alright," is almost an afterthought. There's a pinch of worry at his brow, but is that not commonplace? "If you think you might find something of interest in doing it, I don't see a reason we shouldn't."
Well, he does. But some that he recognizes are overprotective in a detrimental way, and are thus set aside. Wysteria is capable, and knows better what she can accomplish. Ellis' perception of magic is fair enough when it comes to a battlefield. This kind of smaller, inquisitive type of magic is new to him, and likely very specific to Wysteria herself. He trusts her assessments of it.
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And so on and so forth.
Yet here they are in this hour and the temptation to be clever is very powerful. And yes, she does suspect they will find something of interest. She smiles at him, quite self-assured indeed as she lifts their linked hands so she can press a swift kiss to his knuckles.
"Very good. Now, take the spare and tell me if you begin to notice anything different about it. I will require my hand back, Mister Ellis," she explains, all sunshine as she breaks this very recently made point of connection and carefully passes the second ring over to replace her hand in his.
Centering the remaining ring in her palm, Wysteria creates a flat plane with her free hand and with it hovers directly above the ring. "I have been told that this is a very unnecessary step, you know. This use of the offhand. But I find it much easier to visualize how to accomplish the thing with both, and confidence is of course one of the foremost tools in any magician's repertoire."
What is perhaps significantly less clear is what else might be in that tool kit. There is no hum of light, no crackle of ozone-scented energy. There is pulsing shadow, no magic word, no indication whatsoever that anything at all is occurring in the space between her hands. And yet somewhere, somehow, to some other eye, something must become. Or rather, it must unbecome like a thread plucked free of a tapestry or how tugging the loose end of yarn unravels careful knitwork for all at once, there is some disorienting sway to the air as reality rushes to fill a space which once was occupied by something else.
And what follows is—
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The pause stretches long enough for Ellis to tip his face to her, a question half-formed. (Spellwork that is an absence, an extinguishing, the aftereffects of which linger like smoke curling from a snuffed candle, how did such a thing—) Wysteria might explain the principal in such a way that Ellis could not, was not capable, of following, but he knows innately that it would please her to unravel even a part of her capabilities for him. (It would please him to hear it, incomprehensible or not.) The ring is still warm in his hand, and the fact that it has grown warmer escapes his notice as he considers Wysteria's face.
And then, a concussive thoom of pressure erupts from the paired ring. It explodes from Ellis' palm, shoves them both back from each other with a harsh slap of force. The ring is dropped. There is blood welling from a gouge in his palm, which nonsensically registers before Ellis fully makes sense of the grotesque thing unfolding disjointed, blackened limbs from a puddle of black on the floor of the room. Shadow and dark comes off it like smoke.
Ellis is scrambling to his feet, shouting, "Run for the door, run for the door!" as he moves immediately to reclaim his weapon, swing for the creature's blurred, monstrous face.
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She is on the wrong side of the room, but is fleeing without a second thought with as wide a berth afforded the demon as it shrieks into being as is possible. And there is the cracked piano forte, and the rotted books which have come free of their shelves, and here is the shadow of the creature and the impact of Ellis' mace crashing against the crackling barrier which has sprung up in defense of it.
The wan daylight filtering from the overgrown window frames dims so instantly that its as if a curtain has been abruptly drawn, or as if they have somehow collapsed beyond the reach of the day, or, or, or.
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There's a guttural screech in answer as the rippling mass quails and lashes out indiscriminately. It's flailing limbs whip blindly, no specific target beyond the impulse of pain animating joints that stretch, claws grasping for any purchase. One catches Ellis' across exposed cheek. Others shatter what's left of the piano forte, splinter a rotted chair, and some slice clumsily out towards Wysteria, even as it's attention stays narrowed on Ellis.
cant believe dw hid this from me
"Ellis! You must come away from it!" A book is snatched blindly from the nearest shelf and chucked with force at the deepest miasmic point of shadow at the room's dreadful center. Arcane energy thrills over the receipt.
an OUTRAGE who do i call
But while that consideration flashes across his mind, it takes an immediate backseat to the roiling mass in front of him. It's a toss up as to whether the impact of the book did any damage, but it was a reminder of a second person in the room. The swiveling, shadowed face shifts towards the secondary threat, and there's nothing for Ellis to do but shift with it, keeping himself centered in it's vision, even if he can't singularly counter the abundance of lashing tendrils. The sweep of his mace swings low, clanging against something substantial enough to provoke further pained writhing.
"I'll be right behind you!" is perhaps not the most reassuring thing, when Ellis has held his ground. A mace is not effective at a distance. "Get out into the hallway, and we'll go!"
Would this follow them? Is it bound here? Ellis doesn't recognize it, but he's hopeful that it's contained to the house. The disturbances had seemed centered here, and surely, surely just this once they could get lucky.
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Wysteria flings another book at the writhing mass of tendrils, and then— "I'm going then!"
And she does, ducking another lashing of dark tendrils and fumbling through the uneven terrain of scattered books and splintered shelving and the warped moss slick floor until she reaches the doorway.
And slams into the closed door, briefly baffled. She tries the latch and only once she discovers that it's stuck does Wysteria realize the wrongness of the door's alignment. Hadn't it been open? Why would they have closed the doors behind them?
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It's a miracle she hasn't already been hit, even with the creature's attention more or less held. The room is not so big that Ellis can rely on that forever, and it's not so certain that he can kill this creature. When his mace lands, the sense of it is substantial, a connection is made, but the effect is so much less than it should be.
Ellis has no magic, no cleansing run on hand.
"Wysteria! What's happening?" is shouted around the thing, and over the sucking clashes of the mace as Ellis tries to drive it back towards where he thinks the window might have been.
Can they realign whatever it was Wysteria had severed between the rings? The thought comes and goes, followed by the recollection of the pendant and the blood. If there was a ritual, then how would they manage it? Wysteria would have to do it on her own, and Ellis isn't sure—
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Why hasn't the spirit at the room's center collapsed yet? Why hasn't Ellis killed it yet? It's going to devour them in this ridiculous little room and it will be her fault for being so eager to be foolish.
There is the hot prick of frustrated and terrified tears both, and the crack of some shattering plaster, and it's only when she throws herself against the door a third time to no real effect that it occurs to her that she's learned nothing at all from the entirety of the afternoon. That she is being ridiculous. That Ellis will be the person to suffer for it if she isn't quick about it.
She releases the door handle and levers her hand at the door. An instant later, in a bright shock of nauseating green light and force and the liquid heat fade tang of ozone, the heavy wood snaps free of its hinges and crashes outward into the corridor beyond.
don't fail me dreamwidth
But in the moment, he has time enough only to process that Wysteria is in this room and she is afraid, and he will have to kill this creature because the alternative is—
Strike that.
This is what Ellis had thought her shard capable of, back on the road. But he will take it now, a boon when they had so few other options. That he's maneuvered himself into a less than ideal position to flee is certainly less important than bellowing across the room to her in the wake of splintering wood:
"Go! Run, go on!"
Congratulations can come later. In the moment, Ellis hoists his mace and brings it down with all his might at the point where he thought he saw two eyes, bright spots shifting within the deep, shadowy center.
The answering screech raises all the hairs on Ellis' neck. It's not dying, but it's hurt, enough so that Ellis can duck under thrashing limbs and sprint towards the door. Wysteria won't go without him, he knows this. Even if she's gotten as far as the hall, there will be a point where she looks back for him, and Ellis doesn't need her to return to the room.
Or that is the plan, right before one of those distended, shadowed limbs lashes out at Ellis' legs and brings him crashing to the ground halfway to the door. (Very literal crashing, considering the plate.) Even years of experience still means the processing of rolling up to his feet is slowed, just enough to be a liability in the way it would not if Ellis were the type of combatant that wore leathers instead of armor. The sort of thing that's only an issue when there's no one to provide a distraction from the process of finding his feet.
Which, in Ellis' immediate calculation, there is not.
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(And she is frightened; terrified of that dreadful thing which lives in that pitch darkness; of that fact that she in part summoned it; of what will happen should it follow after them—)
The crash of plate is very loud.
In the room, those myriad limbs take full advantage of Ellis' newly prone position. They lash after him, felling hard against his plate with such shockingly powerful impact that it's a blessing he has fallen forward rather than back and receives the blows across the sturdiest sections of his armor. Still, the hammering impacts are heavy enough to compress, to dent, to mangle as yet more limbs dredge the spirit's main form forward from the rotted library's center. If it's multitude of limbs are whip quick, this part proceeds with all the elasticity of a weeping, tumorous growth. Something to be levered and pried and pulled along by its grasping tendrils. What doesn't beat Ellis finds some murdering grip at first one heavy boot and then an arm or his mace, avaricious as it is unintelligent with mad fury.
(Maybe that's what it is: rage. The kind that consumes. The kind that curses. The kind that begets the most insidious kinds of pain; which lurks in dark places and grows like a cancerous thing, its numerous wretched branches insinuating itself in all directions.)
With a screech of armor and warped floorboards, it drags him nearer.
The crack of Fade energy is loud like a thunderclap. Or like something being ripped open. Or the sudden rush of air to fill a space which once was occupied. The acid green flash briefly illuminates the whole of the room, searing the dark outlines of the creature at its center on the eye. It recoils from the concussive force of Wysteria's anchor with a twisting metal shriek.
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A singular mistake is all it ever takes. A mistake and then the exploitation of it, and then—
And then Wysteria breaks the chain of events apart. (Ellis had hoped she'd kept running, feels some immediate, muddle of relief and anger that she'd stopped her flight.) The single-minded, ravenous work of those tentacles falters. The thudding charge of adrenaline keeps the damage to his body at bay. There's no time to inventory the extent of injury, only the recognition of an opportunity and the instinctive reaction.
The coiled, spindled limb around his arm loosens, and Ellis wrenches free, uses that momentum to whip around, bowing his body up to give himself enough reach to splinter the clutching, sucking coil around his ankle.
"Again!" is instruction in spite of himself, strategy overtaking the desperate need for Wysteria to remove herself from this place. "Do that again!"
Once more, that will be enough for him to roll up onto his feet and meet her at the doorway without the process of levering upright being yet again interrupted. Then they hope whoever bound this creature into those rings bound it to the room, to the mansion, whatever keeps it from pursuing them into the woods. There is nothing about this great, oozing mass that promises speed, but it has locked onto them and means to consume them, whatever that looks like. Ellis has no reason to assume it wouldn't give chase to the best of it's ability, to the detriment of whatever crosses it's path in the process.
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The spirit recoils. It makes the sound of a thousand mirrors shattering, or like the point of a knife shrieking across the face of a glass (or a stone). Just inside the doorway of that pitch dark room, Wysteria wavers.
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Or it's enough for Ellis to make it onto his feet, and sprint out of reach. (Maybe out of reach. It's hard to say how long those limbs extend.) Almost immediately he is aware of all the places where the armor is digging into his body, the points where compression threatens to constrict his breathing, the immediate spiking objection from his ankle when he puts weight on it. Pain thuds grey at the edges of his vision.
None of it matters. It won't matter until they're both out.
"Time to go," is the first thing he says, just as he reaches her, hand immediately catching her elbow to steady her, then draw her along with him. Behind them, the hair-raising shrieks are only rising, going from pained to enraged. "Come with me."
This is a gamble. Running and hoping it cannot follow. Running, and hoping that the blood-rusted pendant in his pocket having remained untouched keeps this demon locked into this place.
The sound of it's pursuit follows them down the hall towards the staircase landing, progress marked by splintering wood as it begins to force it's bloated form through the entryway. Ellis refuses to look back, focus narrowed down to his hold on Wysteria and the distance between them and the main doors. He'd left her things in one corner, he remembers, and if he is fast enough, if Wysteria keeps running, if that thing is stalled by the narrow corner, it will not be so difficult to retrieve them.
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(This is the most she's used the anchor in a single day, much less a single hour.)
They reach the staircase landing. They careen down the stairs. They have not quite reached the ground floor when, with an ear splitting shriek and an ominous descending darkness, the burbling form of the unleashed spirit bursts free from the upper level's corridor. Its thrashing limbs reach onto the railing, dragging its heaving shape toward it with a single minded ferocity. Spirits have no use for stairs; there is nothing to stop it from prying itself to the rail and over it. In a few seconds, it will come crashing down into that once grand foyer and if they fail to cover the ground now then it will be between them and the main door.
spins roulette wheel to see if this notif arrives
But above them, the rail is splintering into kindling. The ceiling is groaning under the weight. And there is only so much time to get Wysteria out the door. Neither of them are sprinters, but the threat of having their only known exit blocked off turns out to be more than sufficient motivation to spur them on in their haphazard, clattering descent down the decrepit staircase and onwards.
It's almost enough.
They cross under the lip of the upper level in the same instant as the spirit impacts onto the floor behind them in a spray of debris. Ellis is instantly aware of the proximity, that they are both too close even if the door is only a few steps away.
Ellis shoves Wysteria hard, all but throwing her towards the doorway before he turns on his heel to meet this creature. What else can be done? He pivots and squares his feet and raises his eyes to watch as the first blow comes.
Only it doesn't. The lashing slice of limb meets a barrier, scattering sparks of blue-white magic as the netting of the thing absorbs the blow with nothing more but ripples. The answering wail of outraged rises to a shriek as Ellis staggers a few steps backwards.
Taking his eyes from it is nearly impossible, but he darts a glance back to find Wysteria in the same moment as he says, "I'll bar the door."
An almost ridiculous measure, as they both know a door won't hold it. But the urge to make some further attempt at sealing it away before they flee is vital.
Nonsensically, Ellis does not want it to see the direction they travel in.
denise heard us talkin shit
For a moment she stands framed in the doorway in something near to uncomprehending silence as the roiling form of the spirit crashes repeatedly against the barrier.
"Oh, but—" Their things, is a nonsensical point of contention. With a jerk, she separates herself from the idea and moves to help shift shut one of the heavy doors.
notifs return when danger is passed, coincidence??????
There is a note of real strain in his voice. But Ellis knows very well how to use adrenaline and practicality as a wall between himself and the gathering storm of pain. Panting, he sets his hands over hers and between them, the door is slammed shut.
It does not dampen the yowling shriek of fury that emanates from behind wood and stone and magic.
"But we need to go," is urgent in spite of himself; he'd wanted not to panic her. "It's not safe to do anything here."
The horses have startled, but gone no farther than the grassy stretch just beyond the door. Ellis draws his attention back to her, asking suddenly, "Can you ride?"
She is paler than Ellis ever recalls seeing her.
Carolboard.jpg
As a reply, it could easily be an indictment—some defensive reflex along the lines of Yes, of course she can ride. But there is some anxious, high thing in it, the outline of a shape preparing to crumple in on itself: worry, the brief flash fire flicker of guilt. If she hadn't been so stupid as to insisted on being so very clever—
Beyond the door, the sounds of that terrible thing have yet to abate.
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"I'm alright," is true so long as no questions are asked. He can be less than alright when they're in a more secure position and not at any point before that.
His hand comes back up to her elbow.
"Let's go," Ellis entreats, quieter, some labored edge in the words. "It's not safe here."
And won't that be an interesting fact to impart to Tony, whenever one of them is in a position to report in over the crystals.
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It's fully dark by the time they have wind their way back toward the fringe of the little village in the valley. They are drawn in by the first light glowing in a window, and though Wysteria has mentally prepared some thing to say it turns out to be unnecessary. Evidently they look dreadful enough to inspire immediate hospitality from the carpenter they find in the little house here at the very edge of the wood, or Ellis' armor warrants just enough respect, or, or, or—
What does it matter?
The floor of the workshop is sawdust. They're given two blankets and a lantern. Is it better than camping in the cold? She doesn't know. But it feels more secure to have four proper walls and a roof overhead, to have a little flame burning very low in the wood fire stove, and to have a door which may be neatly barricaded with a bench drawn out from under one the work tables.
"I think I'll have to cut this one," is frustrated, something bristling at the edge of her voice like temper or the threat of tears or both. The first two buckles on this side of his armor had come undone easily enough. This one is being pulled taut enough by the dent of the plate that there's little to no give. No flexibility whatsoever to uncinch it with.
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Ellis' quiet should be unremarkable. In any other circumstances, going some time in near silence would not be noteworthy. But there's a specific quality to this lapse into quiet that marks it out as something different. Quiet should not feel so labored.
Yes, he has traveled in worse condition. Yes, he knows how to shoulder pain like a burden and press onward, all attention turned forward and the rest walled off somewhere distant. But it's more complicated in some respects, to put himself to that task in front of Wysteria. There just isn't very much of him to spare in the moment; propelling himself onward had taken precedence over everything else.
The moment they'd heaved that bench across the door and Ellis had leaned back against the worktable, some of that taut, braced quality leeched away. If he hadn't been wearing a piece of metal wrapped around his body, he might have slumped, then listed to one side until he was simply laid out in the sawdust.
Still, his head lifts at Wysteria's assertion. It isn't a question, though Ellis momentarily, uselessly, considers her with a slight furrow to his brow, as if there are alternate options they might discuss, before—
"Alright."
He'd put a hand onto her hip and kept it there from the moment she'd drawn up beside him. That grip flexes now in silent encouragement, thumb pressing hard against the sturdy fabric of her dress. The armor will mend. He can't keep it on in this condition. Wysteria's summation is correct.
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"Very well," she snaps, batting his hands away with the impatient cruelty of the distressed so that she can remove herself to go clattering through the various pins and hooks of the dimly lit carpentry shop until she at last produces a remarkably heavy pair of shears from some sticky drawer.
"You must release all your breath," she informs him strictly once she has returned to pull this way and that on the dented plate in an effort to work the shears' blade between the drawn taut leather and his side. "And then hold it that way until I can—Raise your elbow higher—Yes, there—just—cut this—"
It requires both her hands to induce the shears to creak closed through the strap.
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veering close to bow territory here
tentatively slaps one on there unless you have something to add